- Home /
Sprite is covered in shadow.
I have a sprite with transparent cutout diffuse shader. Recieving shadows is turned on in SpriteRenderer.
However when I am above or right of the object, it is covered in shadow. When I am below or left of the object everything seem to work as it should.
I am using deffered render path and unity pro.
How can I get rid of this effect ?
shadow.png
(47.0 kB)
Comment