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Question by thealexguy1 · Aug 09, 2017 at 07:17 AM · stringvoidsimplify

How to convert a 'string' to the name of a 'void' function?

Hi there, I was just wondering if there was any way I could simplify my below code here: (instead of having to keep duplicating the code every time I make a new sign) I was thinking the way to do it would be to convert the variable 'signTouchingName' into the name of the void function I am calling.

         if (signTouching.name == "Sign1") {
             GameObject.Find ("MessageBox").GetComponent<MessageText> ().Sign1 ();
         } else if (signTouching.name == "Sign2") {
             GameObject.Find ("MessageBox").GetComponent<MessageText> ().Sign2 ();
         } else if (signTouching.name == "Sign3") {
             GameObject.Find ("MessageBox").GetComponent<MessageText> ().Sign3 ();
         } else if (signTouching.name == "Sign4") {
             GameObject.Find ("MessageBox").GetComponent<MessageText> ().Sign4 ();
         } else if (signTouching.name == "Sign5") {
             GameObject.Find ("MessageBox").GetComponent<MessageText> ().Sign5 ();
         }

Any help appreciated thank you

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Answer by ShadyProductions · Aug 09, 2017 at 07:24 AM

Why not make 1 function where you can pass an int

 public void Sign(int number) {
 
 }

that would make it easier, you could do something like this:

 // Substring(4) only takes all characters after the first 4
 // Then I parse the character that we receive from string to an int
 var number = int.Parse(signTouching.name.Substring(4));
 .Sign(number);
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avatar image thealexguy1 · Sep 16, 2017 at 05:02 AM 0
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Wow thanks, I didn't think of that!

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