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Question by 3D-Magic-VR · Aug 10, 2011 at 03:07 AM · listgetset

Using scripts inside an Array

Hi every one, I get stuck with this:

How can I get/set a variable value that's in a script's Array (List, Builtin Array, etc.).

The main idea is to use an editor script(lets call this main script) that put a script(data holder) in other script(game object with it) in a Builtin Array, List, etc. and then get/set any public variable using the main script.

 //Main Script
 for (n = 0; n < nScriptCount; n ++)
     target.scriptList.Add(dataHolder);

 target.scriptList[n].someValue = "Set value";

 //Game Object Script
 public var scriptList = new List.<MonoScript>();

 //Data Holder
 public var someValue : String;

Any help will be appreciated.

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avatar image Bovine · Aug 10, 2011 at 07:16 AM 0
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So broadly speaking this should work (sans the . between List and <<). What about your solution doesn't work?

avatar image 3D-Magic-VR · Aug 10, 2011 at 10:44 PM 0
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$$anonymous$$r. Bovine, before you let a comment, try to check if the text it's for C# or JS, the code above it's for JS.

avatar image Bovine · Aug 11, 2011 at 01:09 AM 0
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I did try to deter$$anonymous$$e the script - it's only the last line thats obvious - and I use obvious in the broadest sense possible here. Perhaps rather you could state the script's language. At any rate I was trying to help you - hence my post in the first place.

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Answer by 3D-Magic-VR · Aug 10, 2011 at 10:48 PM

Hi every one, I got the answer for this little code, the main reason to this not to work it's because the scripts in the list are a ghosts scripts, they are not active so there's no way I could get/set the values in the script element.

I will try another way to do this kind of stuff.

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