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Question by Jan_Julius · Dec 09, 2014 at 03:17 PM · playerprefs

loop through playerprefs ints and find specific one

I'm using playerprefs ints like so:

LevelC1 LevelC2 etc..

when the int is 1 it's unfinished and when tis 2 it's finished.

How can I loop through all my LevelC's till I find the one that isn't 2 anymore so let's say the player finished LevelC5=2 but LevelC6 is still 1 how can I make the script understand that I have to continue on level5 then?

Thanks!

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Answer by Jan_Julius · Dec 10, 2014 at 03:50 PM

Okay I fixed it myself,

for anyone who would like to know what I did:

         for(int i=0; i < 31; i++){
             int LevelDone = PlayerPrefs.GetInt("LevelC"+i.ToString());
             int j = i+1;
             if(PlayerPrefs.GetInt("LevelC"+i.ToString()) == 2 &&
                PlayerPrefs.GetInt("LevelC"+j.ToString()) == 1){
                 newLevel(i);
             }
         }
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Answer by jdog98 · Dec 09, 2014 at 06:03 PM

I would recommend puting every piece you want to check into an int array. Then use something like

 Public int[] levelsDone;
 
 for(int i = 0; i < levelsDone.Length; i++){

It goes through each piece of the array and does whatever's in the {}. Reference i for what index it's checking.

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avatar image Jan_Julius · Dec 10, 2014 at 08:42 AM 0
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Yes but I have to know when the transition from 2 to 1 is happening, I know I have to loop through it but I want to make an exception to where LevelC2 = 2 and LevelC3 = 1 and then LevelC3 get grabbed and used for something.

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