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Question by Mattchuuu · Feb 03, 2012 at 04:10 AM · mouseclickmarker

Leaving a mark after clicking

Hi there, I am a bit confused on how to leave a mark of some sort (maybe a simple green dot) after i click a spot on the field for my person to move to.

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Answer by aldonaletto · Feb 03, 2012 at 05:01 AM

First of all, you must find the 3D point clicked, what you can do using Raycast. You may have a mark object - a sphere, for instance - and move it to the hit point, like this:

 var mark: GameObject; // drag the mark object here, if any
 ...
   var ray = Camera.main.ScreenPointToRay(Input.mousePosition);
   var hit: RaycastHit;
   if (Physics.Raycast(ray, hit)){
     if (!mark){ // create a sphere if no object assigned yet
       mark = GameObject.CreatePrimitive(PrimitiveType.Sphere);
       mark.renderer.material.color = Color.green;
       mark.collider.isTrigger = true; // make it a trigger
     }
     // move the sphere to the clicked position
     mark.transform.position = hit.point;
   }
 ...

You can create the mark object and drag it to the field mark (a green sphere will be created if there's no mark object assigned to mark)

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avatar image Mattchuuu · Feb 03, 2012 at 02:32 PM 0
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Hey thanks man, this worked out really well!

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