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Board Game Layout
I'm getting to the part to where I need to build a test of the 3-d board game I'll be using. I was wondering would it be easier to have the entire board as on model or each little square its own model and just line them up in unity to create the board for the game?
Answer by Lab013 · Mar 16, 2011 at 11:58 PM
It depends if you want to add special effects to the tiles. If you do, then I'd do something separate for the tiles, if not, then just one board would be fine.
Thanks for the answer. There will be a few tiles that will have special effects. $$anonymous$$ost of them will just generate a random number and connect to either $$anonymous$$S SQL or Sql Lite to display a question to be answered.
With going with piece by piece would you recommend putting the pieces in an array to make movement easier? Or would you recommend doing it by the x, y, z value of the player?
It depends on how you want to use the code and how you think. I'd probably keep some arrays of pieces for quick/easy access though.
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