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Question by
codingking · Feb 24, 2012 at 10:11 PM ·
ioscrashlaunchexc_bad_access
Unity iOS Crashes Every Other Launch
When I first launch my Unity iOS app, everything is fine. If I hit the home button and then tap the app again, it crashes; tapping again launches normally. I did notice that UnityCleanup() gives an EXC_BAD_ACCESS error in XCode, but I'm not sure what the definite problem is. I am using Unity 3.3 and XCode 4.2 on Snow Leopard.
Comment
Try using the XCode profiler to look for any deallocated objects that might be sent a message.