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               Question by 
               tungula1 · Nov 27, 2014 at 08:13 AM · 
                assetbundle  
              
 
              Yield return in AssetBundle.CreateFromMemory
As documentation says IEnumerator methods are executed like thread, but I'm confused why
 AssetBundleCreateRequest assetBundleCreateRequest = AssetBundle.CreateFromMemory(ByteArray);
 yield return assetBundleCreateRequest;
freezes my game for 2 seconds. Can anybody explain?
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                