Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by Reaper1121 · May 04, 2015 at 11:51 AM · c#animation

Animation play in unity 5??? c#

Hello. I updated to unity 5 and everything changed here how do i play animation? i been using animation.play(); but now it does not work it give a error. Then i tried this:

     void OnMouseDown (){
     GameObject.GetComponent ().Play ();
     }
     
     ERROR: error CS0120: An object reference is required to access non-static member `UnityEngine.GameObject.GetComponent(System.Type)'
     
           /\
            |
            |
 
 It give me a error anyway.

 

I want that on onmousedown on the model it would play the animation when the animation ends it would stop. How do i do that?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
4
Best Answer

Answer by Cherno · May 04, 2015 at 12:00 PM

Change

 GameObject.GetComponent ().Play ();

to

 GetComponent<Animation>().Play ();

or

 gameObject.GetComponent<Animation>().Play ();



If you write GameObject with a capital "C", you refer to the Type "GameObject", but you want to refer to a specific instance of it (as the error messagetells you). Hence, write gameObject, with a "g". However, you don't need to write it in this case since writing GetComponent without anything before it automatically lets teh program know you want mean the GameObject this script is attached to.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Reaper1121 · May 04, 2015 at 12:08 PM 0
Share

Thanks. This new update is killing me.

avatar image Cherno · May 04, 2015 at 12:12 PM 0
Share

$$anonymous$$y pleasure. However, This particular error is not related to the new Unity version. It might be possible that Unity converted the code in your script automatically to conform with Unity5's new syntax rules (no more "animation" ins$$anonymous$$d of "GetComponent(), for example), and out came the line of code you posted.

avatar image
0

Answer by iterreno · Oct 03, 2016 at 06:01 AM

I my case used for example: private GameObject maleCharacter;


maleCharacter = GameObject.Find("MainMaleCharacter");

         Animator  animationObj = maleCharacter.GetComponentInChildren<Animator>();
         animationObj.SetTime (1);
         animationObj.Play("Back_Stab_Grab_Down_Finish_01_001");

Regards

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Distribute terrain in zones 3 Answers

Multiple Cars not working 1 Answer

UI Text Alpha not fading out in animation 0 Answers

Animation disturbing circular rotation 1 Answer

Animation at the end of the level 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges