Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by LeoL274 · Aug 04, 2013 at 08:10 AM · resolution settings

Low Resolution Textures

Hi, I'm making a retro style game and I'm using low resolution textures, but when I put them on an object or add it to a skybox they become blurry. I was wondering if there was a way to stop that.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by RPGstandard · Aug 04, 2013 at 08:29 AM

This might have to do with the aspect ratio between the size of your art assets and the resolution you are using, try setting the camera size to a size that will give you a 1:1 ratio.

example: If you have a sprite that is 32 pixels tall and your vertical resolution is 320, then the camera size should be set to 10.

Comment
Add comment · Show 8 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image LeoL274 · Aug 05, 2013 at 10:35 PM 0
Share

This may sound dumb but how do I change the camera size?

avatar image RPGstandard · Aug 05, 2013 at 10:50 PM 0
Share

Select the camera in the hierarchy and in the area where you can edit the transform of the camera , the camera size is underneath where you change the camera to perspective or orthographic.

avatar image LeoL274 · Aug 06, 2013 at 06:05 AM 0
Share

So you mean Field of View?

avatar image RPGstandard · Aug 06, 2013 at 06:40 AM 0
Share

Not field of view, click on the camera tab, and underneath where it says projection and you can change between Perspective and Orthographic it says size, change this number to get the ratio that you want. Look for the area circled in red on the attached image

alt text

screenshot (1).png (161.0 kB)
avatar image LeoL274 · Aug 06, 2013 at 08:47 AM 0
Share

Ah yes!! Thankyou!

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

15 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

help with an aspect ratio screen 1 Answer

Variable direction scrolling textures. 1 Answer

Terrain Object Suddenly Not Editable 1 Answer

Application window changing positions on resize? 0 Answers

Change default resolution at runtime 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges