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I want to create Google Earth style Image Overlays (projections)
I'm looking for a shader and material combo that will let me project any image onto a terrain/mesh object like you can in Google Earth with an Image Overlay. See the comparison images below. I have added a transparent boarder. I have added a white border. The wrap mode is set to clamp. I have tried with border mip maps and without.
Even knowing if this is feasible would be very useful knowledge. Any help would be greatly appreciated.
Google Earth:
Unity (the plane under need is solid white):
ge-example.png
(436.1 kB)
unityexample.png
(399.1 kB)
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