- Home /
Spline Interpolator + FPS Walker?
Does anyone know a way in which I can have a character follow a set of waypoints "loosely" on a terrain, in the form of a spline, while having gravity affect him AND being able to collide with objects i.e not "cutting through" terrain?
Comment
Your answer
Follow this Question
Related Questions
Disabling gravity when colliding with the terrain? 0 Answers
Custom Controller 1 Answer
Make a simple tree 1 Answer
Jumping and reverse gravity with a Rigidbody2D (based on the Ruby tutorials) 1 Answer
Object gravity but no collisions 0 Answers