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Question by khanani92 · Aug 27, 2013 at 03:13 PM · rotate objectmove an objectkey pressed

How to rotate and move gameobject at same time on key press

I want to rotate and move gameobject at same time on keypress but it only do one thing . In my code it only move the game object , I want to rotate it as well.......

if (Input.GetKey(KeyCode.D)) {

  transform.Rotate(0,0,-( speed * Time.deltaTime));
  transform.Translate (Vector3(-0.5,0,0) * Time.deltaTime*speed);  

}

Plz help

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avatar image ikelaiah · Aug 28, 2013 at 12:52 AM 0
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What is the scenario? Are you emulating a 2D controller or a controller for moving in 3D space?

avatar image smrt_co · Aug 28, 2013 at 08:30 AM 0
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I just tried it and it works. $$anonymous$$aybe the problem is somewhere else?

avatar image khanani92 · Aug 28, 2013 at 12:02 PM 0
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a controller for moving in 3D space

avatar image khanani92 · Aug 28, 2013 at 12:04 PM 0
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@agosmrt_co: at my side it only translate, no rotation occur :(

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Answer by meat5000 · Aug 28, 2013 at 01:02 PM

Nothing wrong with that. Works for me; however I tried it on an object with no rigidbody.

I'm thinking, as its a rotation around z it's not working for you for one of two reasons.

1) You have a rigidbody on the object and the gravity is preventing z-rotation.

2) You have frozen rotation

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avatar image khanani92 · Aug 28, 2013 at 01:55 PM 0
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Thank you so much for helping

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