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This question was closed Aug 27, 2013 at 11:33 AM by FarisGames for the following reason:

The question is answered, right answer was accepted

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Question by FarisGames · Aug 27, 2013 at 07:46 AM · 2d

Pulling an object inside the player

Hello everyone,

my question is how to pull an object inside the player (when he catch a star in the game, i want the star to scale down and go inside my player).

Thanks

the game is 2D and using JS

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avatar image KiraSensei · Aug 27, 2013 at 08:42 AM 0
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You can use a sphere collider. Attach a script to the sphere and use OnTriggerStay, you need to add a force to the object with the direction to the player and reduce its scale.

I would suggest you to destroy the star object after a certain amount of time (when it is no more visible because in the player) to lighten the workload.

avatar image ShadoX · Aug 27, 2013 at 08:43 AM 1
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Have you tried scaling it down with http://docs.unity3d.com/Documentation/ScriptReference/Transform-localScale.html and moving with like at http://wiki.unity3d.com/index.php?title=Click_To_$$anonymous$$ove ?

avatar image FarisGames · Aug 27, 2013 at 11:33 AM 0
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used Vector3.lerp and it worked great. thank you.

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