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Question by zmar0519 · Mar 15, 2011 at 08:12 PM · guiselectionbox

Selection box not working

Hi, I have this code that should make a selection box, but it doesn't work. btnDown dosn't get read by the code.

here is my code:

var Xpos : float; var Ypos : float;

function OnGUI() { var btnDown : boolean = Input.GetButtonDown("Fire3"); var btn : boolean = Input.GetButton("Fire2"); if(btnDown) { Xpos = Event.current.mousePosition.x; Ypos = Event.current.mousePosition.y; } if(btn) { GUI.Box(Rect(Xpos, Ypos, Xpos+Event.current.mousePosition.x, -Ypos+Event.current.mousePosition.y), ""); } }

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avatar image Noah-1 · Mar 15, 2011 at 08:58 PM 0
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I tried your code, it is actually creating the box. Whats the problem? Are you triying to select the objects in scene?

avatar image zmar0519 · Mar 15, 2011 at 09:08 PM 0
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No, I want to set the box to where the mouse starts. Edit, the btnDown var should be Fire2.

avatar image zmar0519 · Mar 15, 2011 at 09:12 PM 0
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However, when looking into selecting objects, I realized that it would probably be a big project. Any help on that would be helpful!!! :)

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