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Question by stick_penguin · Aug 26, 2013 at 01:04 PM · collisionrigidbodytriggercollision detection

Colliding with multiple objects

In my game, I have an object that is a trigger with a rigidbody attached. using oncollisionenter, It prints a message to the console when touching another object with a rigidbody (not a trigger). However, when I try to touch another object to the trigger while the first object is still touching nothing happens. Is there any fix for this? thanks.

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avatar image Hoeloe · Aug 26, 2013 at 01:16 PM 0
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When working with triggers, you should probably use OnTriggerEnter.

avatar image stick_penguin · Aug 26, 2013 at 01:26 PM 0
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I am, but the problem persists

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Answer by Xtro · Aug 26, 2013 at 02:04 PM

second object needs to have a rigidbody on it too. If it's not a physics object, set iskinematic=true on rigidbody.

that is because, colliders without rigidbodies considered as static and they can't move. even if you move them, they won't trigger any event.

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avatar image Xtro · Jan 30, 2014 at 08:58 PM 0
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Can you please mark the correct answer if you fixed that problem?

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