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confusion with sprites
Hi there I am currently building an app where you can have a picture or a background of a house that can have all individual walls/components turned into a different colour or material when you touch them. Like if I drag a red colour to the door it will turn red or whatever the case might be. However, I am stuck on learning how sprites work. I'm getting to the point where I think sprites may not be the way to go. I currently have a sprite that spawns a massive texture when built and I can change the texture when touching the green square. the problem is the I can't see it in the editor so I have to build it every minor change which is frustrating me and not good with dozens of sprites that all need to be lined up. am I just understanding this all wrong or am I super close??? any advice will be appreciated!
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