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Question by hiligam · Aug 25, 2013 at 11:33 PM · prefabpositionblendercoordinates

how can i get the position of the objects in a instantiated prefab?

i have a prefab(from blender) which has 10 diferent objects, and when i drag it to the scene all the objects position is the same (0,0,0) and what i want to do is to put other gameobjects on top of those 10 objects, but i cant get the "real" position in worldspace of each one, if i let it as is when drag to the scene, all coordinates always return 0 of all objects.

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avatar image wiiarethesound · Aug 27, 2013 at 12:30 AM 0
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Do you mean that your prefab has 10 children? And you want to place other objects onto the exact location of those children?

avatar image Hyperion · Aug 27, 2013 at 02:33 AM 0
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Are you going to instantiate those 'other' game objects in game or are you doing this in the scene?

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