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Question by Electrovirus · Aug 25, 2013 at 04:00 AM · guitext2d-gameplay

how can I create a virtual command prompt GUI for my game?

I want to create a game that expands on the idea of the beginning of "Memory of a broken dimension" which can be found here: http://www.datatragedy.com/wipmoabd/
I want to recreate the command line interface shown there (recreated in my own way of course) i just need to know how to make the interface itself, scrolling effects, and how to make the game respond to specific commands. any help you can give me would be great! and yes i am new to unity.

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avatar image getyour411 · Aug 25, 2013 at 04:42 AM 0
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High-level, one approach is to start with a simple GUI.BOX or other element to display yourText, position below that a GUI element to capture player input and when they hit enter take the input and act on it. Do you have any code parts in particular you need help with?

avatar image Electrovirus · Aug 25, 2013 at 11:40 AM 0
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I had a similar idea for the interface, unfortunately with being new to unity i am not sure how to script it. I was thinking about making the system somewhat similar to a chat bot, where there is an array of recognized commands and then the game would print out what i wanted it to into the GUI.BOX

avatar image theorbitgames · Sep 04, 2014 at 04:07 AM 0
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I want to do this as well.

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Answer by egwillfriedel · Jun 14, 2017 at 06:02 PM

I realize this is old but in case anyone is wondering here is a good article it is a little different but you should be able to adapt it. Also here is an asset from the store

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