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Question by DejectedAxe47 · Aug 25, 2013 at 01:43 AM · c#collisiondestroy

How To Destroy An Item When It Touches Something?

I Need It So That When Spear Touches Man, Man Is Destroyed.

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avatar image getyour411 · Aug 25, 2013 at 01:47 AM 0
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That's not a lot to go on, but if you are using colliders, triggers or something to deter$$anonymous$$e contact, you can do many things like Destroy(man); need to see code to answer

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Answer by Rick74 · Aug 25, 2013 at 01:51 AM

  • Attach a collision object to spear ( perhaps a box collider? )

  • Attach another to the Man.

  • check the (is trigger) box on both collision objects

  • Attach a rigid body to spear

  • probably wanna uncheck gravity on rigid body (I assuming you don't want the object you've given a rigid body too become effected by gravity, you can also check the box "is kinematic" as well.

  • give the spear object a tag ("spear")

Attach this code to the man;

  function OnTriggerEnter ( other : Collider )
  {
      if ( other.collider.tag == "spear" )      
      {
          Destroy ( gameObject );
      } 
  }
 

Sorry I gave you the Javascript answer, I'm sure the C# version isn't far off.

edit: my bad I forgot the brackets on gameObject!

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avatar image meat5000 ♦ · Aug 25, 2013 at 02:00 AM 1
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Don't forget your brackets :)

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Answer by Evan Stallings · Aug 25, 2013 at 02:01 AM

C# version, in case you use C#:

void OnTriggerEnter (Collider collider) { if (collider.gameObject.CompareTag ("TAG")) { Destroy (gameObject); } }

Place this on your "man" or player. Replace "TAG" with the tag of the item you are running into.

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