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               Question by 
               Downstream · May 12, 2014 at 05:20 PM · 
                importtexture2dimport settings  
              
 
              ImportSettings not recognized?
I forgot to change default import settings for some 6000 heightmap patches, but I've successfully got the script to enable Read/Write for them. The problem is, that despite the inspector showing it's R/W enabled I get an error that says it's not enabled, it gets fixed if I reimport it manually.
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              Answer by Downstream · May 12, 2014 at 05:28 PM
Well I just solved my own problem by reimporting with: AssetDatabase.ImportAsset(path);
(There will be lag.)
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