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One specific area of map insanely laggy?
One specific part of map extremely laggy? verts and tri's go from under 1 million to over 34m? What would casue this? the only things in the area are a road, which i deleted and it was still laggy, tree's, grass, rocks, and terrain. I know its not the tree's/grass/rocks because i have a very similar area elsewhere on the map that is just fine. I have no clue whats causing this problem... and its not only while running the game, its also while in the inspector mode
Either you have some crazy geometry or some crazy shaders. 34m tris is an awful lot to bring in by accident.
The geometry is super simple, and it wasn't laggy before, how can i check the shaders?
Apparently it was something with the tree's, i deleted a bunch and replaced them and its fine now!!
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