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Question by Content1of_akind · Apr 12, 2019 at 08:45 PM · unity 2dtouchframetouchphaseoneshot

How to make touch one frame in a 2D unity Game?

 // When I put this code in, it does multiple frames at a time.
 // I rather the code occur once instead of multiple times
 
 // Thank you for you help =)
 
 if(Input.TouchCount == 1)
  {
      if(Input.GetTouch(0).phase == TouchPhase.Began)
      {
          
      }
  }
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Answer by highpockets · Apr 12, 2019 at 09:13 PM

 bool touchBegan = false;
 
 void Update() {
 
  if(Input.TouchCount == 1)
   {
       if(Input.GetTouch(0).phase == TouchPhase.Began && !touchBegan)
       {
           touchBegan = true;
       }
 if(TouchPhase.Ended || TouchPhase.Moved){
 touchBegan = false;
   }
 }}

That should do it.

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avatar image Content1of_akind · Apr 12, 2019 at 09:27 PM 0
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It works! Thank you. $$anonymous$$y issue was staying away from bool for a while because the way I used it caused multiple frames to take place. Thank you for the help!

avatar image highpockets Content1of_akind · Apr 12, 2019 at 09:33 PM 0
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No prob. Glad to help. Please mark the answer as correct to resolve the question. Cheers

avatar image Content1of_akind highpockets · Apr 12, 2019 at 09:38 PM 0
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Will do, Cheers!

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