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How to make EasyRoads3d work?
I imported the EasyRoads3d package in unity. But when I try to add road marker holding shift and pressing the left mouse button on the desired positions in the scene editor, it does not work. What can I do?
Answer by fred_gds · Aug 21, 2013 at 10:15 PM
just some ideas. They might not be helpful but those are the steps I would try first.
you need to have at least two points until the road will be drawn.
do you have a terrain in your scene? I think it requires one.
did you try reopening Unity?
did you try reimporting EasyRoads3d? - I sometimes needed to do that.
Which version of EasyRoad are you using? If it's the beta of EasyRoad versio 3 then it should add 2 different objects to your scene. Both will have the marker but only one of them will work.
@Fred'sIphone, yes, i have a terrain in the scene. I reopened the Unity and re-imported EasyRoads3d. I am using EasyRoads3D v2.4.7 FREE version and Unity4.1.5_2. Is that because of the conflict between Unity version and EasyRoads3d? I also see the following warning when i import EasyRoads3D,
Shader warning in 'EasyRoads3D/EasyRoads3D Surface': Upgrade NOTE: SubShader commented out; uses Unity 2.x style fixed function per-pixel lighting. Per-pixel lighting is not supported without shaders anymore. at line 336.
Please help.
I have this problem as well. In a terrain I wanted to draw a road by easyRoads3D, after pressing "add road maker" and shift together , and choosing two points, nothing is happend and it shows an error: "The variable obj of RoadObjectScript has not been assigned."
can anybody tell me how can I resolve it?
@parfar79 Did you resolve this? I'm having the same issue.
Answer by tall-josh · Jun 27, 2017 at 12:59 AM
I just tried removing all existing textures from my terrain and it worked. All I had was some basic grass so it was not a big deal, but it could be a bit of a pain if you had to remove a more complex terrain model. Hope this helps.
Ohh thank you so muchh! It worked and I saved a lot of progress. Thank youuu! :'D
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