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Question by Ultratroll · Jan 25, 2011 at 09:43 PM · gui-buttonguistyle

Trying to make a button fit exactly with an image

Hi.

I'm trying to use some texture as an button. The button works well but I can't get to make the button coincide exactly with the size of the image.

It's something really simple like:

public void OnGUI () {

     if (GUI.Button (myrect, mytexture, myguiSkin.button)) {
         Debug.Log ("You clicked the button!");
     }

}

How can I make the button fit exactly with the image ?. Thanks.

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Answer by Steffen Franz · Jan 26, 2011 at 12:39 AM

you can get the width and the height from Texture2D, use those for the width and the height of the rectangle to display your button with.

Texture2D image;

if(GUI.Button(new Rect(left, top, image.width, image.height), ........

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