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Unity won't start scripts in Visual Studio 2012 when Visual Studio 2010 is installed
I have both Visual Studio 2012 and 2010 installed and even though I have selected Visual Studio 2012 as my "External Script Editor" Unity opens my scripts in VS 2010.
I have tried to manually set the file associations, this works outside of Unity. I have also tried to uninstall and re-install VS 2012 and VS 2010. Independent of which order I install them the problem remains. Further more I've tried adding an entry via "regedit" in order to ensure that Visual Studio Version Selector finds the path to the exe.
Does anyone else have the same problem? Is this a known issue?
I am having the same problem. I would hope someone could find out what's going on!
I've always had trouble making Unity work correctly with Visual Studio. So I've ended up simply double clicking on the generated VS project file found in the root directory of your Unity project.
Answer by AdsterUK · Aug 29, 2014 at 02:59 PM
I had a similar problem with VS2010 & VS2013 and none of the above tips helped
I eventually got it working by installing Visual Studio 2013 Tools for Unity and starting Unity as Administrator. Until I started it as Admin it still insisted on running VS2010
Answer by Negagames · Apr 12, 2013 at 12:56 AM
It seems that regardless, Unity wants to default the older version of VS. Is there a reason that you cannot just leave VS 2010 uninstalled?
I am having the same problem, and no leaving vs2010 uninstalled is not a solution. For example I do CUDA program$$anonymous$$g in vs2010.
Answer by Willemvd · Mar 27, 2014 at 08:57 AM
Had this issue myself... fixed it by running a repair on VS2012
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