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How to change the center movement
So i am making an FPS game and i moved my gun and arms into place but there is one problem. When i hit play they go far out, unseen, and not where i had set them. I think it might have something to do with where the center pivot is on my gun/arms.
If you know how to reset it please help. If not any other thoughts?
Yes i have 2 animations reload and fire but neither of them have been created and they are both blank.
So no animation component on the arms or somewhere in the hierarchy. And it is not set to play automaticaly?
Yes they are both children of an empty gameobject, weapon camera, and the fps controller
Answer by chelnok · Aug 20, 2013 at 08:55 PM
Put your animated gameobjects where they were (the place they jumps at the moment)
create empty gameobject
use that as parent and
move the parent into place.
I have already done this to make sure they can both be moved by one gameobject. the whole empty gameobject is whats moveing.
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