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Question by smirlianos · Oct 06, 2013 at 09:46 AM · meshtextcomponenttextmesh

I can't change the text mesh

Hello,

I want to change the text of the TextMesh component of a Game Object. I added this script, but it doesn't work. What's wrong?

 #pragma strict
 var scorePoints : int;
 function Start () {
 
 }
 
 function Update () {
     TextMesh.text = scorePoints;
 }
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avatar image isteffy · May 09, 2016 at 06:14 AM 0
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I am receiving AN error. All tutorials say that .text in transform.GetComponent (Text$$anonymous$$esh).text works and even in the component on the inspector there is a value called 'Text', however this nor any other part of the component can be referenced in the script.

avatar image tanoshimi isteffy · May 09, 2016 at 06:26 AM 1
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"The same error"? What error? Where's your code?

avatar image isteffy tanoshimi · May 09, 2016 at 09:31 AM 0
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Sorry, i edited the first sentence. I used transform.GetComponent (Text$$anonymous$$esh).text ins$$anonymous$$d of Text$$anonymous$$esh.text because it was more updated to the Unity 5, and then this error occurred.

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Answer by rober-psious · May 09, 2016 at 08:38 AM

 TextMesh.text = scorePoints;

You are calling a static method "text". If you want change the value of the text component of your object, you can try with the next code:

 var scorePoints : int = 5;
 var myTextMesh : TextMesh;
 
 function Start()
 {
     myTextMesh.GetComponent(TextMesh);
 }
 
 function Update()
 {
     myTextMesh.text = scorePoints;
 }
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