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Mac App rejected due to App is writing to [~/Library/Logs/Unity].
Hey, So my I am trying to submit a game to the Mac App store, but it keeps getting rejected with the following explanation. 2.30 Apps that do not comply with the Mac OS X File System documentation will be rejected
Jul 26, 2011 05:00 PM. From Apple. As communicated, your app was found to be out of compliance with App Store Guidelines. 2.30 - App is writing to [~/Library/Logs/Unity].
I am using the newest Unity. THere are no null references or errors in my code.
Thanks
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Answer by xmediagrafx · Oct 20, 2011 at 10:06 AM
Uncheck "debug log" or "player log" in your player preferences. Apple denies your app if you enable any logging features. Took a while for me to figure this out when it happened to me.