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Question by kyogretcg · Aug 18, 2013 at 09:07 PM · collidergraphicsdestroy

How to destroy Terrain grass using colliders?

Hi I am looking to use the grass from the standard unity terrain for my game but I want each piece to be destroyed when my player simply walks over it. I do not want it to regrow after being walked on and I'm unsure of how to do the scripting since this is a terrain feature. Thanks in advance.

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avatar image Linus · Aug 18, 2013 at 09:34 PM 0
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While waiting for a better answer, I think this the best examples on terrain modifications I have seen http://answers.unity3d.com/questions/9711/just-how-malleable-are-terrains-really.html

avatar image 73cn0109y · Aug 19, 2013 at 03:40 AM 0
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Is your grass being imported from a modelling program?

avatar image kyogretcg · Aug 19, 2013 at 02:19 PM 0
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No its the standard terrain grass that comes with unity because there would be too many polygons and it would create lag.

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Answer by kyogretcg · Aug 19, 2013 at 05:55 PM

Nevermind I found a Solution.

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avatar image scipiothegreat · Aug 20, 2013 at 01:34 AM 2
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Common etiquette is to explain what the solution is ins$$anonymous$$d of just saying you found one.

avatar image Nemarques · Jan 22, 2018 at 02:26 PM 0
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Can you shade the solution then?????

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