Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by shay4545 · Oct 13, 2014 at 08:04 PM · androidplayerdevice

How to make an actor spawn at a fixed position

I am making an app where I want the player to be just a little bit off the left side of the screen. When I play in unity my player is just a little bit the the right of the left edge. But when I test on my phone, the player is halfway off the screen. How do I make it consistent throughout all devices so that it is always on the screen but close to the end?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by robertbu · Oct 13, 2014 at 08:15 PM

Solving just for position, use Viewport coordinates. Viewport coordinates start at (0,0) in the lower left of the screen and go to (1,1) in the upper right:

  transform.position = Camera.main.ViewportToWorldPoint(Vector3(0.5, 0.5, 10.0));

This line (Javascript/UnityScript) would place the pivot point of the object at the center of the screen 10 units from the camera.

Comment
Add comment · Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image shay4545 · Oct 13, 2014 at 08:24 PM 0
Share

@robertbu how would that translate into csharp? I cant find anything like viewporttoworldport in monodevelop

avatar image robertbu · Oct 13, 2014 at 08:32 PM 0
Share

The function is the same, but you have to do the C# things like 'new' and 'f':

  transform.position = Camera.main.ViewportToWorldPoint(new Vector3(0.5f, 0.5f, 10.0f));

Here is the reference page for ViewportToWorldPoint():

http://docs.unity3d.com/ScriptReference/Camera.ViewportToWorldPoint.html

avatar image shay4545 · Oct 13, 2014 at 10:31 PM 0
Share

@robertbu I tried doing that but I still get the same error: Assets/Scripts/$$anonymous$$ovement.cs(27,38): error CS0103: The name `ViewportToWorldPoint' does not exist in the current context

The code I typed is:

 transform.position = ViewportToWorldPoint (new Vector3 (0.1f, 0.1f, 10f));
avatar image shay4545 · Oct 13, 2014 at 10:35 PM 0
Share

@robertbu sorry I am stupid.. I didnt write Camera.main in front of the stuff. Thanks for all your help!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

28 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Third person movement similar to Max Payne 1 Answer

Raycast Destroys player. 1 Answer

Choose random background at start 1 Answer

Dynamic linking for Android DllNotFoundException 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges