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Is it possible to view the server list while connected?
I would like to have the ability to view and join another server while already connected to a server in my game. Is it possible to do a RequestHostList function while connected to a server of the same game? I'm using Unity's built-in networking.
Sorry, but have you had a look at http://docs.unity3d.com/Documentation/ScriptReference/$$anonymous$$asterServer.RequestHostList.html it seems like it should work just fine.
Yes I did, I couldn't get it to work once I started a server but it does seem like it should work. I will keep trying.
Answer by sikori17 · Sep 07, 2013 at 10:45 PM
Just to be clear, you want to connect to a different game, in the process leaving the current -- correct?
As ShadoX said, it should work fine, but you may have to check to be sure you don't try to join the same room you're already in.
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