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Texture and material not showing up
I'm colorblind, which doesn't help my case too much here, but all of my textures and materials are being replaced by a brownish color (I think). In this screenshot, I'm trying to use a default skybox, but even other textures I've made aren't displaying properly while they did in older versions of Unity...
This sounds really weird. $$anonymous$$aybe they are actually pointing to brown texture? What are these texture slots referencing?
Answer by joe.davis · Apr 25, 2012 at 08:17 PM
Our PVRTC texture compression tools were updated this week. The fixes in this updated version should resolve your issues: http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
Answer by Jessy · Apr 18, 2012 at 01:41 PM
The latest version of the PVRTC compressor does this to some textures. Setting them to 2bpp or using an older version is a workaround.