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How can i send a Player list to every Client
I have a Network Game with a NetworkLobbyManager, in the OnLobbyServerCreateLobbyPlayer() Method all players who connect are addet to a List, i want to send that list to every client to fill a lobby screen with the connectet players. when i call a RpcClient Method from the OnLobbyServerCreateLobbyPlayer() Method Unity chrashes ( I allredy reportet that bug) but how can i do it without a RpcClient call ?
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