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[MMO - Everquest] How to connect Unity to a non-unity Server?
I'm stuck on MMO-Multiplayer networking for my Project in Unity3d Webplayer.
I have the complete server-side done, and a Unity build with all the assets. The problem is that I need the two to communicate with eachother, probably through UDP Sockets, but have no idea where to start.
The server is an opcode + struct based network stack, each 'opcode' does a different option in the game. the protocol itself has different opcodes and the network stack is entirely UDP.
Server Source - https://github.com/EQEmu/Server
Client Source - https://github.com/eqbrowser/eqbrowser
Live Build - http://eqbrowser.com/
with a Facebook following like that (on your page) you could sell this to Sony pretty easily
Answer by adley123 · Jul 28, 2013 at 03:42 AM
check out Lidren https://code.google.com/p/lidgren-network-gen3/