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Question by
fjhamming_CleVR · May 12, 2014 at 11:05 AM ·
characterlookatbonelookattarget
What is the best way to let a character follow a moving object with his head
I want to let a character follow a moving object (with his head). Is it more efficient to use the Animator.SetLookAt function each frame, or can it be more efficient to directly move the head bone through code?
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