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Question by
leftshoe18 · Dec 24, 2019 at 01:23 PM ·
lighting3drendering
Render object only when illuminated by a specific light.
I want to make an object visible only if it's being lit up by the player's flashlight (and potentially only the part of the object that's lit up by the flashlight) similar to the Remnant enemy from Silent Hill Origins (pictured below).
I really have no idea where to begin with something like this so any help would be much appreciated.
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