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Question by AlienClubrider · Aug 14, 2013 at 05:34 AM · do not

How do you delete a clone of a prefab?

I am wanting to get rid of clone prefabs

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avatar image reppiz01 · Aug 14, 2013 at 06:51 AM 0
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as kirillrybin said.

Destroy function.

you can select the gameobjects you want to delete by name, or by tag or whatever you like.

avatar image vexe · Aug 14, 2013 at 07:05 AM 0
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Find whatever you want, there's GameObject.FindWithTag(string tagName), GameObject.Find(string objName), GameObject.FindObjectsOfTypeAll, etc. Then once you find your object(s), just pass it/them to Destroy(...), there's a lot of Finds, just type GameObject.Find... and see what the intellisence gives you back, choose what's best for you. It would be better however if you had an array/list storing what you want to get rid of, that way you could just loop over them, and say Destroy(myThingies[i].gameObject)... without having to find anything.

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Answer by kirillrybin · Aug 14, 2013 at 06:17 AM

use **Destroy** function

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