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Question by Kourosh · Mar 10, 2011 at 08:30 AM · meshsimulationmanipulationliquid

Melting a mesh on top of another mesh?

I'm looking for ideas, any trick that can simulate melting lets say a piece of chocolate on top of a random mesh. How can that be simplified? If i need to use mesh manipulation, what is the algorithm for it?

Thanks,

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Answer by loopyllama · Mar 10, 2011 at 08:37 AM

you won't get 3d mesh fluid dynamics to be realtime anytime soon. that said you'll have to do vertex animation which can be simplied by morph targets. here is a morph target script that the community has provided: http://www.unifycommunity.com/wiki/index.php?title=MeshMorpher

To be honest, I do not think it will look good and I strongly suggest that you reconsider wanting to make meshes appear to melt on top of other meshes. It will be a lot of work and the results will most likely be lackluster.

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