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Question by Alanj2007 · Dec 28, 2013 at 08:04 AM · javascriptcall

Call SoundManager with JS?

Using UnityPro 4.3

So, I bought this plugin and it was amazing. I call the function with C# and it works perfectly but in this cutscene script, there is a lot of yield WaitForSeconds. You know that it's complicated to make in C# so I suggest to call it from JS but how? I know there is a possible way to do this.

This is a documentation of SoundManagerPro (Author said this is compitable in JS so it's possible)

http://antilunchbox.com/soundmanagerpro/soundmanagerpro-documentation/

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