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How to achieve 2D parallax scrolling .
Hi , First of all , I am not new to unity . I have already developed 2 or more 2D games . But I am too Curious about having parallax effect in my game. I know how to have parallax effect when character is still by playing with the tiles and offset settings . But I want parallax effect for Infinite games in which character is always running , one thing to note that offset type techniques do not do well on mobile. I want to have parallax same as in MR. Jump in my new game . Kindly guide me about it .
Parallax effect means some parts of background moving slower then others so they are perceived as if they were "at background" by human eyes. So this requires movement. How you imagine to implement a parallax effect when player is still?
Answer by tanoshimi · Sep 18, 2015 at 09:02 AM
I'm not sure what you mean by "having a parallax effect when the character is still by playing with tiles and offset settings"... by definition, parallax requires movement in the scene. But it's trivial to do - just lay out your scenes so that background layers are further away from a perspective camera than foreground layers. Then move the camera sideways...
Hey thanks man . Can you give me the project so i can better understand the idea @ tanoshimi
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