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Question by TylerGlaiel · Oct 17, 2013 at 06:19 AM · particlesystem4.2

Upgraded to unity 4.2. Now all existing particle effects are ignoring 'Color Over Time'

I recently upgraded to unity 4.2. All my existing particle effects are ignoring "color over time", and often ignoring _tintColor by favoring the color set in the material over the one the ParticleSystem sets. Anyone else experience this? It basically broke every particle effect I had.

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Answer by TylerGlaiel · Oct 17, 2013 at 06:24 AM

solved. Set tint color to 128/128/128/128 in the material. I have no idea why this solved it but it did

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