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Question by
TylerGlaiel · Oct 17, 2013 at 06:19 AM ·
particlesystem4.2
Upgraded to unity 4.2. Now all existing particle effects are ignoring 'Color Over Time'
I recently upgraded to unity 4.2. All my existing particle effects are ignoring "color over time", and often ignoring _tintColor by favoring the color set in the material over the one the ParticleSystem sets. Anyone else experience this? It basically broke every particle effect I had.
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Answer by TylerGlaiel · Oct 17, 2013 at 06:24 AM
solved. Set tint color to 128/128/128/128 in the material. I have no idea why this solved it but it did
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