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What Shader to use
I have a graphic file that is a PNG and would like to know what shader to use or what to do so it looks like I intended it to look. like the original graphic. But when I import it into Unity it looks really bad and the quality goes way down. Any suggestions? before and after pics are shown below. I have messed around with a bunch of the default shaders and just can't seem to get the result I want. The goal is to get graphics that look like the original drawing.
in unity
screen shot 2013-08-10 at 9.21.00 pm.png
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Best Answer
Answer by Eric5h5 · Aug 11, 2013 at 04:55 AM
Increase the resolution for the texture in the import settings, and use a transparent unlit shader (not cutout, and definitely not bumped).
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