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Question by smtabatabaie · Apr 21, 2013 at 03:38 AM · androidpublishingplayer settings

Developing for both ARM6 and ARM7 in Android

Hi , is it possible to develop for both ARM6 and ARM7 android devices at the same time ? I'm developing an app and in the player settings it seems that I should choose either ARM6 or ARM7 devices as target and therefore I have to publish two files for the app . is this possible to build only one file for both ARM6 and ARM7 android devices at the same time ? thanks

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Answer by Dreamora · Apr 21, 2013 at 08:56 AM

No thats not possible. and as you will realize when working for android, you will likely never have only 1 armv7 either. You will have 1 for each type of gpu manufacturer pretty often and at worst even more.

thats no problem on the android platform cause to the user it will not be visible that it is distinct bundles, they will only get the one relevant to their device while they are all 'just 1 app' on the storefront.

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avatar image smtabatabaie · May 06, 2013 at 08:46 AM 0
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so I should build two files , then how the user will know which file to download?

avatar image Dreamora · May 06, 2013 at 09:10 AM 0
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he will never know that there are two files. only you will know it cause you add and specify their usage in the backend of google play.

towards the user using the store there is only your application with a single version.

avatar image smtabatabaie · May 06, 2013 at 09:21 AM 0
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what if you want to put the files directly on your site? is there a way to help the user ? or is there an script to only offer the link compatible with user's device? thanks

avatar image Dreamora · May 06, 2013 at 09:24 AM 0
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No then the user has to do it, given they even know where to enable the install unsigned apk option and given they are willing to open up their system that much to malware by enabling the option

avatar image smtabatabaie · May 08, 2013 at 06:32 AM 0
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sorry , one more question :) do arm7 devices support apps which I've published for arm6 devices?

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