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How do i customize the settings in 2 different surfaces
Hi guys,
i m pretty new to unity and was wondering if i can get some help from here. I am working on a project where i need to 2 types of surfaces on the same terrain and each of these 2 types of surfaces have different physics reactions, for e.g. a ball bouncing on a grass compared to a ball bouncing on a dirt surface, i was wondering on how i can bring these 2 textures over the same terrain and give them separate physics reactions. The problem is when i place one surface over the other the character seems to float and the reaction is not great. It will be great if someone could help me out here.
You might want to take a look at Physic $$anonymous$$aterial
Add a trigger collider in the grass or dirt area and when the ball is colliding with the trigger areas its controls/physics change