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Question by
Trild123787898 · Dec 30, 2019 at 07:40 PM ·
rotationtransformobject
rotation of the object to a given angle
I have an object which, when I press the key, I must rotate along the And axis by 30 degrees, and do not rotate anymore
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Best Answer
Answer by xibanya · Dec 30, 2019 at 08:18 PM
I may need more information, but have you tried Quaternion.AngleAxis?
From the link:
using UnityEngine;
public class Example : MonoBehaviour
{
void Start()
{
// Sets the transform's current rotation to a new rotation that rotates 30 degrees around the y-axis(Vector3.up)
transform.rotation = Quaternion.AngleAxis(30, Vector3.up);
}
}