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Light disappears by flashlight
Hi! I have a problem with the lights in Unity. As the images below, at first it looks good but when I turn on my flashlight it's like the other light disappears. Anyone know what the problem is?
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Answer by Stormizin · May 24, 2013 at 07:12 PM
Unity only renders a limited number of pixel lights at a time; exactly how many depends on the quality level. The most 'important' pixel lights are chosen, and brightness is a significant part of how 'important' a light is.
You can improve the pixels in the inspector.