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Question by Roope · Apr 16, 2011 at 09:35 PM · gameobjectdestructible

About Destructible 3d objects

Hello all

Im looking for help to my question, if i trow object to the wall in my game, let say coffee cup, to crack when it hits to the wall.

So far i tried find algorithm to manipulate meshes, but no luck.

I need some variables to the script , speed of object and how much force is aplied when hit to the wall. And also i need all info about how to make unique or even static cracking / splitting etc to the object.

Im not asking ready made code, ofc i will take those if some1 is really so smart to input it in no time.

Just want to hear way to go

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Answer by Mortennobel · Apr 16, 2011 at 09:51 PM

Unity doesn't really support destructible meshes. To the best way is to fake it:

Take a look at this answer (on how to fake destructible structures with groups of rigid bodies):

http://answers.unity3d.com/questions/3829/faking-destructible-structures-with-groups-of-rigid-bodies

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