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Question by Pandiux · Apr 29, 2012 at 09:49 PM · multiplayernetworkconnectionnatpunchthrough

How to solve networking issues?

I recently implemented the Unity Networking in my game, (I wont use Photon) and finished my multiplayer scripts, but realized that i could not connect through the internet, the game would only work for LAN. Any help? If this is something like NAT issues please be specific on what needs to be done. Thanks :D

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avatar image BerggreenDK · Apr 29, 2012 at 10:46 PM 0
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have you turned on your connection/router when testing?

No seriously, post some details. This is too wage for us to start guessing upon. Share some of your code-details or I think you wont get many usefull answers here.

avatar image bompi88 · Apr 29, 2012 at 11:05 PM 0
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Check if your router is set up for NAT.

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