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Question by anubhab123 · Feb 03, 2014 at 11:13 AM · colliderparticlesparticle systemcollison

onParticleCollison not triggering

Hi I am currently trying to get the onParticleCollison method to trigger on a cube I have place on a terrain. The Cube has a box collider attached to it and also a script I made that contains onParticleCollison. I am using the newer particle system(Shuriken) and the particles are being emitted toward the box but no onParticleCollison message seems to be received.

To test if onParticleCollison is being triggered I added a Debug.Log inside onParticleCollison to see if its being triggered but I haven't seen any console.logs from it.

Anyone know why the particles might not be colliding with the box? I have "Send Collison Message Checked" on the particle system.

Thank you very much for any help!

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avatar image GameVortex · Feb 03, 2014 at 01:03 PM 0
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Have you changed the collision type to world ins$$anonymous$$d of plane (it is at the top of the Collision category)? Also the event is named **OnParticleCollison** with an upper case O.

avatar image anubhab123 · Feb 03, 2014 at 05:46 PM 0
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I have tried but ti did not work still. I can try again however I wanted to avoid world due to performance reasons.

avatar image brilliancenp · Mar 01, 2014 at 05:24 PM 0
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Does your box with the collider have 'Is Trigger' checked? Particles will not collide with colliders used as triggers.

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